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Gameplay Designer | Programmer | Rigger

About

ABOUT

Hey! I'm Toney Evans, a Gameplay designer, programmer and 3D rigging artist based in Melbourne, Australia.

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​I studied a Bachelor of Creative Arts in Game Design at JMC Academy Melbourne. I have always loved playing games. Originally I wanted to become a software engineer but found I love mixing my technical skills with art and design and games is an amazing outlet for that! I am inspired by short narrative titles such as Hyper Light DrifterJourney and Death's Door.

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Recently I've taken up rigging. I've found it scratches the same itch that solving a hard programming puzzle does with the artistic outlet of getting the skin deformation just right. 

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Programs

ZBrush, Autodesk MAYA, Substance Painter, Unity, Aseprite, Figma

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© 2024 by Toney Evans

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